
Changelog: Version 1.01
* Major Boss fight tweaking
* Fixed POW meter resetting upon next level load
* Made health cost 1/2 in piece of cake
* Fixed max health message + 2 now instead of +1 ( I made apples + 2 in Knee Deep )
* Changed some enemies and set skill level on some monsters
* Turn off fire light and lava rock light
* More shading in the classic map
* Added another level end se in KDP1.map